Benjamin Rose is a writer of fantasy, a gamer who loves tabletop RPGs and Minecraft, a fan of progressive and symphonic metal, and a historical fencing enthusiast.

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Minecraft modding

Primalcraft: Basic Knapping Is Done

I’m back with another update on my Minecraft mod, Primalcraft. It’s been a little over two weeks since I started working on knapping for Primalcraft, and I’ve got all the basics working. To do knapping, you need to find a hammerstone,

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Ben Wednesday, 13 September 2017Sunday, 17 September 2017 Minecraft modding 3 Comments Read more

Primalcraft: Making Knapping Interesting

As described in my last post, I’m working on a knapping interface for Primalcraft. The basic idea will be similar to Terrafirmacraft, where you are shown a “rock” made up of a bunch of little squares, and you click a

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Ben Monday, 28 August 2017Tuesday, 29 August 2017 Minecraft modding No Comments Read more

Primalcraft: Flint Knapping

Lately I’ve been working on flint knapping for Primalcraft. Our primal ancestors used flint and similar stones to create tools through a process called knapping. Flint was especially prized because of the special way in which it fractures to create

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Ben Friday, 25 August 2017Friday, 25 August 2017 Minecraft modding No Comments Read more

Primalcraft: Thirst, Twigs, Branches, and Stone Scrapers

Last time I posted, my plan was to test out my entire mod, one feature at a time. I’ve checked in 18 different updates to my mod since then. Most of the changes are little bugs, like my new loose

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Ben Sunday, 20 August 2017Monday, 21 August 2017 Minecraft modding No Comments Read more

Primalcraft: Updating the mod to a new version of Minecraft

I just spent a couple of days updating my mod to a newer version of Minecraft. It’s a pain in the tookus. When I started modding, back in the mists of time, Minecraft was still on 1.8.9. There were a

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Ben Monday, 14 August 2017Monday, 14 August 2017 Minecraft modding No Comments Read more

Primalcraft: Making wolves terrifying – ironing out the bugs

In Primalcraft, I’ve changed wolf behavior so they’re aggressive toward players at night. But I also wanted to provide some protection against them, even in the early game when you don’t have shelter or armor. I thought it would be

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Ben Friday, 11 August 2017Monday, 14 August 2017 Minecraft modding No Comments Read more

Primalcraft: Current Features

Yesterday I talked about some of my goals in creating my Primalcraft mod for Minecraft. As I mentioned then, I’m focusing mainly on creating a detailed and challenging Stone Age survival experience. To that end, I’ve currently finished several major

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Ben Friday, 11 August 2017Friday, 25 August 2017 Minecraft modding No Comments Read more

My Minecraft Mod: Primalcraft

I started working on my Minecraft mod in March of 2016, so it’s been well over a year, almost a year and a half. That feels insane to me. I’ve probably spent hundreds of hours on it. I could have

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Ben Wednesday, 9 August 2017Friday, 25 August 2017 Minecraft modding No Comments Read more
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